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7 lines
275 B
C#
7 lines
275 B
C#
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using UnityEngine;
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namespace UnityAtoms
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{
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[CreateAssetMenu(menuName = "Unity Atoms/Game Actions/Set Variable Value/Vector2")]
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public class SetVector2VariableValue : SetVariableValue<Vector2, Vector2Variable, Vector2Reference, Vector2Event, Vector2Vector2Event> { }
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}
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