unity-atoms/Assets/UnityAtoms/GameActions/SetVariableValue/SetVector2VariableValue.cs

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using UnityEngine;
namespace UnityAtoms
{
[CreateAssetMenu(menuName = "Unity Atoms/Game Actions/Set Variable Value/Vector2")]
public class SetVector2VariableValue : SetVariableValue<Vector2, Vector2Variable, Vector2Reference, Vector2Event, Vector2Vector2Event> { }
}