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17 lines
384 B
C#
17 lines
384 B
C#
using System;
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using System.Collections.Generic;
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using UnityEngine;
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namespace UnityAtoms
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{
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public abstract class ScriptableObjectVariableBase<T> : ScriptableObject, IWithValue<T>
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{
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[Multiline]
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public string DeveloperDescription = "";
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public virtual T Value { get { return value; } set { } }
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[SerializeField]
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protected T value;
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}
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} |