unity-atoms/Packages/BaseAtoms/Runtime/Variables/StringVariable.cs
Adam Ramberg c3bc59259f More WIP
2020-03-02 02:26:06 +01:00

12 lines
512 B
C#

using UnityEngine;
namespace UnityAtoms.BaseAtoms
{
/// <summary>
/// Variable of type `string`. Inherits from `EquatableAtomVariable&lt;string, StringPair, StringEvent, StringPairEvent, StringStringFunction&gt;`.
/// </summary>
[EditorIcon("atom-icon-lush")]
[CreateAssetMenu(menuName = "Unity Atoms/Variables/String", fileName = "StringVariable")]
public sealed class StringVariable : EquatableAtomVariable<string, StringPair, StringEvent, StringPairEvent, StringStringFunction> { }
}