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12 lines
392 B
C#
12 lines
392 B
C#
using UnityEngine;
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namespace UnityAtoms.BaseAtoms
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{
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/// <summary>
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/// Event Instancer of type `float`. Inherits from `AtomEventInstancer<float, FloatEvent>`.
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/// </summary>
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[EditorIcon("atom-icon-sign-blue")]
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[AddComponentMenu("Unity Atoms/Event Instancers/Float Event Instancer")]
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public class FloatEventInstancer : AtomEventInstancer<float, FloatEvent> { }
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}
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