unity-atoms/Packages/BaseAtoms/Editor/Editors/Events/FloatEventEditor.cs
Adam Ramberg c3bc59259f More WIP
2020-03-02 02:26:06 +01:00

15 lines
455 B
C#

#if UNITY_2019_1_OR_NEWER
using UnityEditor;
using UnityEngine.UIElements;
using UnityAtoms.Editor;
namespace UnityAtoms.BaseAtoms.Editor
{
/// <summary>
/// Event property drawer of type `float`. Inherits from `AtomEventEditor&lt;float, FloatEvent&gt;`. Only availble in `UNITY_2019_1_OR_NEWER`.
/// </summary>
[CustomEditor(typeof(FloatEvent))]
public sealed class FloatEventEditor : AtomEventEditor<float, FloatEvent> { }
}
#endif