unity-atoms/Packages/Core/Runtime/Variables/IntVariable.cs
2019-10-15 22:32:06 +02:00

23 lines
727 B
C#

using UnityEngine;
namespace UnityAtoms
{
/// <summary>
/// Variable of type `int`. Inherits from `EquatableAtomVariable&lt;int, IntEvent, IntIntEvent&gt;`.
/// </summary>
[EditorIcon("atom-icon-lush")]
[CreateAssetMenu(menuName = "Unity Atoms/Variables/Int", fileName = "IntVariable")]
public sealed class IntVariable : EquatableAtomVariable<int, IntEvent, IntIntEvent>, IWithApplyChange<int, IntEvent, IntIntEvent>
{
public bool ApplyChange(int amount)
{
return SetValue(Value + amount);
}
public bool ApplyChange(EquatableAtomVariable<int, IntEvent, IntIntEvent> amount)
{
return SetValue(Value + amount.Value);
}
}
}