unity-atoms/Packages/BaseAtoms/Runtime/Events/BoolEvent.cs
Adam Ramberg c3bc59259f More WIP
2020-03-02 02:26:06 +01:00

12 lines
338 B
C#

using UnityEngine;
namespace UnityAtoms.BaseAtoms
{
/// <summary>
/// Event of type `bool`. Inherits from `AtomEvent&lt;bool&gt;`.
/// </summary>
[EditorIcon("atom-icon-cherry")]
[CreateAssetMenu(menuName = "Unity Atoms/Events/Bool", fileName = "BoolEvent")]
public sealed class BoolEvent : AtomEvent<bool> { }
}