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20 lines
630 B
C#
20 lines
630 B
C#
using UnityEngine;
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using UnityAtoms.BaseAtoms;
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namespace UnityAtoms.BaseAtoms
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{
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/// <summary>
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/// Variable Instancer of type `string`. Inherits from `AtomVariableInstancer<StringVariable, StringPair, string, StringEvent, StringPairEvent, StringStringFunction>`.
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/// </summary>
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[EditorIcon("atom-icon-hotpink")]
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[AddComponentMenu("Unity Atoms/Variable Instancers/String Variable Instancer")]
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public class StringVariableInstancer : AtomVariableInstancer<
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StringVariable,
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StringPair,
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string,
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StringEvent,
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StringPairEvent,
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StringStringFunction>
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{ }
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}
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