unity-atoms/Packages/BaseAtoms/Editor/Drawers/Events/Collision2DEventDrawer.cs
Casey Hofland 21a588b6a4
Add OnCollisionHook and OnCollision2DHook (#221)
* Add OnCollisionHook and OnCollision2DHook

* refactor hooks

Naming shouldn't be trigger, get outa heeeeere!

* Implement ValueEquals + simplify already implemented ValueEquals

* Fix generator for Collisions + Add missing generated conditions + support OR:ed conditions in templates

Co-authored-by: Adam Ramberg <adam@mambojambostudios.com>
2020-12-30 00:01:42 +01:00

14 lines
432 B
C#

#if UNITY_2019_1_OR_NEWER
using UnityEditor;
using UnityAtoms.Editor;
namespace UnityAtoms.BaseAtoms.Editor
{
/// <summary>
/// Event property drawer of type `Collision2D`. Inherits from `AtomDrawer&lt;Collision2DEvent&gt;`. Only availble in `UNITY_2019_1_OR_NEWER`.
/// </summary>
[CustomPropertyDrawer(typeof(Collision2DEvent))]
public class Collision2DEventDrawer : AtomDrawer<Collision2DEvent> { }
}
#endif