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21a588b6a4
* Add OnCollisionHook and OnCollision2DHook * refactor hooks Naming shouldn't be trigger, get outa heeeeere! * Implement ValueEquals + simplify already implemented ValueEquals * Fix generator for Collisions + Add missing generated conditions + support OR:ed conditions in templates Co-authored-by: Adam Ramberg <adam@mambojambostudios.com>
14 lines
432 B
C#
14 lines
432 B
C#
#if UNITY_2019_1_OR_NEWER
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using UnityEditor;
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using UnityAtoms.Editor;
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namespace UnityAtoms.BaseAtoms.Editor
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{
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/// <summary>
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/// Event property drawer of type `Collision2D`. Inherits from `AtomDrawer<Collision2DEvent>`. Only availble in `UNITY_2019_1_OR_NEWER`.
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/// </summary>
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[CustomPropertyDrawer(typeof(Collision2DEvent))]
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public class Collision2DEventDrawer : AtomDrawer<Collision2DEvent> { }
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}
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#endif
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