#if UNITY_2019_1_OR_NEWER using UnityEditor; using UnityAtoms.Editor; namespace UnityAtoms.BaseAtoms.Editor { /// /// Event property drawer of type `Collision2D`. Inherits from `AtomDrawer<Collision2DEvent>`. Only availble in `UNITY_2019_1_OR_NEWER`. /// [CustomPropertyDrawer(typeof(Collision2DEvent))] public class Collision2DEventDrawer : AtomDrawer { } } #endif