#if UNITY_2019_1_OR_NEWER
using UnityEditor;
using UnityAtoms.Editor;
namespace UnityAtoms.BaseAtoms.Editor
{
///
/// Event property drawer of type `Collision2D`. Inherits from `AtomDrawer<Collision2DEvent>`. Only availble in `UNITY_2019_1_OR_NEWER`.
///
[CustomPropertyDrawer(typeof(Collision2DEvent))]
public class Collision2DEventDrawer : AtomDrawer { }
}
#endif