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13 lines
444 B
C#
13 lines
444 B
C#
using UnityEngine;
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using UnityAtoms.Mobile;
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namespace UnityAtoms.Mobile
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{
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/// <summary>
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/// Constant of type `TouchUserInput`. Inherits from `AtomBaseVariable<TouchUserInput>`.
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/// </summary>
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[EditorIcon("atom-icon-teal")]
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[CreateAssetMenu(menuName = "Unity Atoms/Constants/TouchUserInput", fileName = "TouchUserInputConstant")]
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public sealed class TouchUserInputConstant : AtomBaseVariable<TouchUserInput> { }
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}
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