unity-atoms/Packages/Mobile/Runtime/Constants/TouchUserInputConstant.cs

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using UnityEngine;
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using UnityAtoms.Mobile;
namespace UnityAtoms.Mobile
{
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/// <summary>
/// Constant of type `TouchUserInput`. Inherits from `AtomBaseVariable&lt;TouchUserInput&gt;`.
/// </summary>
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[EditorIcon("atom-icon-teal")]
[CreateAssetMenu(menuName = "Unity Atoms/Constants/TouchUserInput", fileName = "TouchUserInputConstant")]
public sealed class TouchUserInputConstant : AtomBaseVariable<TouchUserInput> { }
}