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12 lines
510 B
C#
12 lines
510 B
C#
using UnityEngine;
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namespace UnityAtoms
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{
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/// <summary>
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/// Variable Instancer of type `string`. Inherits from `AtomVariableInstancer<StringVariable, string, StringEvent, StringStringEvent, StringStringFunction>`.
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/// </summary>
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[EditorIcon("atom-icon-hotpink")]
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[AddComponentMenu("Unity Atoms/Variable Instancers/String Instancer")]
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public class StringVariableInstancer : AtomVariableInstancer<StringVariable, string, StringEvent, StringStringEvent, StringStringFunction> { }
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}
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