unity-atoms/Source/Base
2019-05-04 17:08:26 +02:00
..
CreateOnAwake Refactor DynamicAtoms 2019-04-12 09:41:53 +02:00
Variable Fixes to PR #38 2019-05-04 17:08:26 +02:00
ConditionalGameActionHelper.cs Fixes to PR + assign null to remove warnings 2019-04-08 16:14:50 +02:00
ConditionalGameActionHelper.cs.meta Squashed commit of the following: 2019-03-17 23:43:20 +01:00
CreateOnAwake.meta Squashed commit of the following: 2019-03-17 23:43:20 +01:00
GameEvent.cs Make variables, events and lists observable 2019-04-16 22:32:17 +02:00
GameEvent.cs.meta Squashed commit of the following: 2019-03-17 23:43:20 +01:00
GameEventListener.cs Null check on disable in event listener 2019-04-11 10:11:13 +02:00
GameEventListener.cs.meta Squashed commit of the following: 2019-03-17 23:43:20 +01:00
IGameEventListener.cs Unified line endings 2019-04-07 11:56:54 +02:00
IGameEventListener.cs.meta Squashed commit of the following: 2019-03-17 23:43:20 +01:00
ScriptableObjectGameAction.cs Use C# Func / Action in GameActions / Funcs 2019-04-12 10:09:54 +02:00
ScriptableObjectGameAction.cs.meta Squashed commit of the following: 2019-03-17 23:43:20 +01:00
ScriptableObjectList.cs Make variables, events and lists observable 2019-04-16 22:32:17 +02:00
ScriptableObjectList.cs.meta Squashed commit of the following: 2019-03-17 23:43:20 +01:00
ScriptableObjectReference.cs Fixed the ReferenceDrawer for SceneFields. 2019-05-04 11:49:35 +02:00
ScriptableObjectReference.cs.meta Squashed commit of the following: 2019-03-17 23:43:20 +01:00
SetVariableValue.cs Removed event generic parameters from ScriptableObjectReference 2019-05-04 11:49:35 +02:00
SetVariableValue.cs.meta Squashed commit of the following: 2019-03-17 23:43:20 +01:00
Variable.meta Squashed commit of the following: 2019-03-17 23:43:20 +01:00