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CreateOnAwake
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Refactor DynamicAtoms
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2019-04-12 09:41:53 +02:00 |
Variable
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Fixes to PR #38
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2019-05-04 17:08:26 +02:00 |
ConditionalGameActionHelper.cs
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Fixes to PR + assign null to remove warnings
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2019-04-08 16:14:50 +02:00 |
ConditionalGameActionHelper.cs.meta
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Squashed commit of the following:
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2019-03-17 23:43:20 +01:00 |
CreateOnAwake.meta
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Squashed commit of the following:
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2019-03-17 23:43:20 +01:00 |
GameEvent.cs
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Make variables, events and lists observable
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2019-04-16 22:32:17 +02:00 |
GameEvent.cs.meta
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Squashed commit of the following:
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2019-03-17 23:43:20 +01:00 |
GameEventListener.cs
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Null check on disable in event listener
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2019-04-11 10:11:13 +02:00 |
GameEventListener.cs.meta
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Squashed commit of the following:
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2019-03-17 23:43:20 +01:00 |
IGameEventListener.cs
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Unified line endings
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2019-04-07 11:56:54 +02:00 |
IGameEventListener.cs.meta
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Squashed commit of the following:
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2019-03-17 23:43:20 +01:00 |
ScriptableObjectGameAction.cs
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Use C# Func / Action in GameActions / Funcs
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2019-04-12 10:09:54 +02:00 |
ScriptableObjectGameAction.cs.meta
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Squashed commit of the following:
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2019-03-17 23:43:20 +01:00 |
ScriptableObjectList.cs
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Make variables, events and lists observable
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2019-04-16 22:32:17 +02:00 |
ScriptableObjectList.cs.meta
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Squashed commit of the following:
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2019-03-17 23:43:20 +01:00 |
ScriptableObjectReference.cs
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Fixed the ReferenceDrawer for SceneFields.
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2019-05-04 11:49:35 +02:00 |
ScriptableObjectReference.cs.meta
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Squashed commit of the following:
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2019-03-17 23:43:20 +01:00 |
SetVariableValue.cs
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Removed event generic parameters from ScriptableObjectReference
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2019-05-04 11:49:35 +02:00 |
SetVariableValue.cs.meta
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Squashed commit of the following:
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2019-03-17 23:43:20 +01:00 |
Variable.meta
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Squashed commit of the following:
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2019-03-17 23:43:20 +01:00 |