unity-atoms/Source/SceneManagement/QuitApplication.cs
2019-04-05 14:33:59 +02:00

16 lines
286 B
C#

using UnityEngine;
namespace UnityAtoms
{
[CreateAssetMenu(menuName = "Unity Atoms/Scene Management/Void Actions/Quit Application")]
public class QuitApplication : VoidAction
{
public override void Do()
{
Application.Quit();
}
}
}