unity-atoms/Packages/MonoHooks/Runtime/EventReferences/ColliderGameObjectPairEventReference.cs
Adam Ramberg c3bc59259f More WIP
2020-03-02 02:26:06 +01:00

18 lines
689 B
C#

using System;
using UnityAtoms.MonoHooks;
namespace UnityAtoms.MonoHooks
{
/// <summary>
/// Event Reference of type `ColliderGameObjectPair`. Inherits from `AtomEventReference&lt;ColliderGameObjectPair, ColliderGameObjectVariable, ColliderGameObjectPairEvent, ColliderGameObjectVariableInstancer, ColliderGameObjectPairEventInstancer&gt;`.
/// </summary>
[Serializable]
public sealed class ColliderGameObjectPairEventReference : AtomEventReference<
ColliderGameObjectPair,
ColliderGameObjectVariable,
ColliderGameObjectPairEvent,
ColliderGameObjectVariableInstancer,
ColliderGameObjectPairEventInstancer>, IGetEvent
{ }
}