Adam Ramberg c3bc59259f More WIP
2020-03-02 02:26:06 +01:00

12 lines
386 B
C#

using UnityEngine;
namespace UnityAtoms.BaseAtoms
{
/// <summary>
/// Value List of type `bool`. Inherits from `AtomValueList&lt;bool, BoolEvent&gt;`.
/// </summary>
[EditorIcon("atom-icon-piglet")]
[CreateAssetMenu(menuName = "Unity Atoms/Value Lists/Bool", fileName = "BoolValueList")]
public sealed class BoolValueList : AtomValueList<bool, BoolEvent> { }
}