Adam Ramberg c3bc59259f More WIP
2020-03-02 02:26:06 +01:00

18 lines
528 B
C#

using System;
using UnityEngine;
namespace UnityAtoms.BaseAtoms
{
/// <summary>
/// Event Reference of type `Collider`. Inherits from `AtomEventReference&lt;Collider, ColliderVariable, ColliderEvent, ColliderVariableInstancer, ColliderEventInstancer&gt;`.
/// </summary>
[Serializable]
public sealed class ColliderEventReference : AtomEventReference<
Collider,
ColliderVariable,
ColliderEvent,
ColliderVariableInstancer,
ColliderEventInstancer>, IGetEvent
{ }
}