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16 lines
385 B
C#
16 lines
385 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityAtoms.BaseAtoms;
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[CreateAssetMenu(menuName = "Unity Atoms/IntPairResponse", fileName = "IntPairResponse")]
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public class IntPairResponse : IntPairAction
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{
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public override void Do(IntPair value)
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{
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var a = value;
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// Debug.Log(value.Item1 + ", " + value.Item2);
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}
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}
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