43 KiB
id | title | hide_title | sidebar_label |
---|---|---|---|
unityatoms | UnityAtoms | true | UnityAtoms |
Namespace - UnityAtoms
IMGUIUtils
Utility methods for IMGUI.
Methods
SnipRectH(UnityEngine.Rect,System.Single)
Snip a Rect
horizontally.
Parameters
rect
- The rect.range
- The range.
Returns
A new Rect
snipped horizontally.
SnipRectH(UnityEngine.Rect,System.Single,UnityEngine.Rect@,System.Single)
Snip a Rect
horizontally.
Parameters
rect
- The rect.range
- The range.rest
- Rest rect.gutter
- Gutter
Returns
A new Rect
snipped horizontally.
SnipRectV(UnityEngine.Rect,System.Single)
Snip a Rect
vertically.
Parameters
rect
- The rect.range
- The range.
Returns
A new Rect
snipped vertically.
SnipRectV(UnityEngine.Rect,System.Single,UnityEngine.Rect@,System.Single)
Snip a Rect
vertically.
Parameters
rect
- The rect.range
- The range.rest
- Rest rect.gutter
- Gutter
Returns
A new Rect
snipped vertically.
StringExtensions
Internal extension class for strings.
Methods
ToInt(System.String,System.Int32)
Tries to parse a string to an int.
Parameters
str
- The string to parse.def
- The default value if not able to parse the provided string.
Returns
Returns the string parsed to an int. If not able to parse the string, it returns the default value provided to the method.
Repeat(System.String,System.Int32)
Repeats the string X amount of times.
Parameters
str
- The string to repeat.times
- The number of times to repeat the provided string.
Returns
The string repeated X amount of times.
AtomAction<T1>
Type Parameters
T1
- The type for this Action.
Generic abstract base class for Actions. Inherits from BaseAtom
.
Variables
Action
The actual Action.
Methods
Do(t1)
Perform the Action.
Parameters
t1
- The first parameter.
AtomAction<T1,T2>
Type Parameters
T1
- The first type for this Action.T2
- The second type for this Action.
Generic abstract base class for Actions. Inherits from BaseAtom
.
Variables
Action
The actual Action.
Methods
Do(t1,t2)
Perform the Action.
Parameters
t1
- The first parameter.t2
- The second parameter.
AtomAction<T1,T2,T3>
Type Parameters
T1
- The first type for this Action.T2
- The second type for this Action.T3
- The third type for this Action.
Generic abstract base class for Actions. Inherits from BaseAtom
.
Variables
Action
The actual Action.
Methods
Do(t1,t2,t3)
Perform the Action.
Parameters
t1
- The first parameter.t2
- The second parameter.t3
- The third parameter.
AtomAction<T1,T2,T3,T4>
Type Parameters
T1
- The first type for this Action.T2
- The second type for this Action.T3
- The third type for this Action.T4
- The fourth type for this Action.
Generic abstract base class for Actions. Inherits from BaseAtom
.
Variables
Action
The actual Action.
Methods
Do(t1,t2,t3,t4)
Perform the Action.
Parameters
t1
- The first parameter.t2
- The second parameter.t3
- The third parameter.t4
- The fourth parameter.
AtomAction<T1,T2,T3,T4,T5>
Type Parameters
T1
- The first type for this Action.T2
- The second type for this Action.T3
- The third type for this Action.T4
- The fourth type for this Action.T5
- The fifth type for this Action.
Generic abstract base class for Actions. Inherits from BaseAtom
.
Variables
Action
The actual Action.
Methods
Do(t1,t2,t3,t4,t5)
Perform the Action.
Parameters
t1
- The first parameter.t2
- The second parameter.t3
- The third parameter.t4
- The fourth parameter.t5
- The fifth parameter.
BoolAction
Action of type bool
. Inherits from AtomAction<bool>
.
BoolBoolAction
Action x 2 of type bool
. Inherits from AtomAction<bool, bool>
.
Collider2DAction
Action of type Collider2D
. Inherits from AtomAction<Collider2D>
.
Collider2DCollider2DAction
Action x 2 of type Collider2D
. Inherits from AtomAction<Collider2D, Collider2D>
.
ColliderAction
Action of type Collider
. Inherits from AtomAction<Collider>
.
ColliderColliderAction
Action x 2 of type Collider
. Inherits from AtomAction<Collider, Collider>
.
ColorAction
Action of type Color
. Inherits from AtomAction<Color>
.
ColorColorAction
Action x 2 of type Color
. Inherits from AtomAction<Color, Color>
.
FloatAction
Action of type float
. Inherits from AtomAction<float>
.
FloatFloatAction
Action x 2 of type float
. Inherits from AtomAction<float, float>
.
GameObjectAction
Action of type GameObject
. Inherits from AtomAction<GameObject>
.
GameObjectGameObjectAction
Action x 2 of type GameObject
. Inherits from AtomAction<GameObject, GameObject>
.
IntAction
Action of type int
. Inherits from AtomAction<int>
.
IntIntAction
Action x 2 of type int
. Inherits from AtomAction<int, int>
.
StringAction
Action of type string
. Inherits from AtomAction<string>
.
StringStringAction
Action x 2 of type string
. Inherits from AtomAction<string, string>
.
Vector2Action
Action of type Vector2
. Inherits from AtomAction<Vector2>
.
Vector2Vector2Action
Action x 2 of type Vector2
. Inherits from AtomAction<Vector2, Vector2>
.
Vector3Action
Action of type Vector3
. Inherits from AtomAction<Vector3>
.
Vector3Vector3Action
Action x 2 of type Vector3
. Inherits from AtomAction<Vector3, Vector3>
.
VoidAction
Action of type Void
. Inherits from AtomAction<Void>
.
Methods
Do(UnityAtoms.Void)
Do the Action.
Parameters
_
- Dummy Void parameter.
Do
Do the Action.
SetBoolVariableValue
Set variable value Action of type bool
. Inherits from SetVariableValue<bool, BoolVariable, BoolConstant, BoolReference, BoolEvent, BoolBoolEvent>
.
SetCollider2DVariableValue
Set variable value Action of type Collider2D
. Inherits from SetVariableValue<Collider2D, Collider2DVariable, Collider2DConstant, Collider2DReference, Collider2DEvent, Collider2DCollider2DEvent>
.
SetColliderVariableValue
Set variable value Action of type Collider
. Inherits from SetVariableValue<Collider, ColliderVariable, ColliderConstant, ColliderReference, ColliderEvent, ColliderColliderEvent>
.
SetColorVariableValue
Set variable value Action of type Color
. Inherits from SetVariableValue<Color, ColorVariable, ColorConstant, ColorReference, ColorEvent, ColorColorEvent>
.
SetFloatVariableValue
Set variable value Action of type float
. Inherits from SetVariableValue<float, FloatVariable, FloatConstant, FloatReference, FloatEvent, FloatFloatEvent>
.
SetGameObjectVariableValue
Set variable value Action of type GameObject
. Inherits from SetVariableValue<GameObject, GameObjectVariable, GameObjectConstant, GameObjectReference, GameObjectEvent, GameObjectGameObjectEvent>
.
SetIntVariableValue
Set variable value Action of type int
. Inherits from SetVariableValue<int, IntVariable, IntConstant, IntReference, IntEvent, IntIntEvent>
.
SetStringVariableValue
Set variable value Action of type string
. Inherits from SetVariableValue<string, StringVariable, StringConstant, StringReference, StringEvent, StringStringEvent>
.
SetVariableValue<T,V,C,R,E1,E2>
Type Parameters
T
- The type of the Variable to set.V
- A Variable class of typetype
to set.C
- A Constant class of typetype
to set.R
- A Reference of typetype
.E1
- An Event of typetype
.E2
- An Event x 2 of typetype
.
Base class for all SetVariableValue Actions. Inherits from VoidAction
.
Variables
_variable
The Variable to set.
_value
The value to set.
Methods
Do
Perform the action.
SetVector2VariableValue
Set variable value Action of type Vector2
. Inherits from SetVariableValue<Vector2, Vector2Variable, Vector2Constant, Vector2Reference, Vector2Event, Vector2Vector2Event>
.
SetVector3VariableValue
Set variable value Action of type Vector3
. Inherits from SetVariableValue<Vector3, Vector3Variable, Vector3Constant, Vector3Reference, Vector3Event, Vector3Vector3Event>
.
EditorIcon
Specify a texture name from your assets which you want to be assigned as an icon to the MonoScript.
BaseAtom
None generic base class for all Atoms.
Variables
_developerDescription
A description of the Atom made for documentation purposes.
BoolConstant
Constant of type bool
. Inherits from AtomBaseVariable<bool>
.
Collider2DConstant
Constant of type Collider2D
. Inherits from AtomBaseVariable<Collider2D>
.
ColliderConstant
Constant of type Collider
. Inherits from AtomBaseVariable<Collider>
.
ColorConstant
Constant of type Color
. Inherits from AtomBaseVariable<Color>
.
FloatConstant
Constant of type float
. Inherits from AtomBaseVariable<float>
.
GameObjectConstant
Constant of type GameObject
. Inherits from AtomBaseVariable<GameObject>
.
IntConstant
Constant of type int
. Inherits from AtomBaseVariable<int>
.
StringConstant
Constant of type string
. Inherits from AtomBaseVariable<string>
.
Vector2Constant
Constant of type Vector2
. Inherits from AtomBaseVariable<Vector2>
.
Vector3Constant
Constant of type Vector3
. Inherits from AtomBaseVariable<Vector3>
.
AtomEvent
None generic base class for Events. Inherits from BaseAtom
and ISerializationCallbackReceiver
.
Methods
Register(System.Action)
Register handler to be called when the Event triggers.
Parameters
del
- The handler.
Unregister(System.Action)
Unregister handler that was registered using the Register
method.
Parameters
del
- The handler.
AtomEvent<T>
Type Parameters
T
- The type for this Event.
Generic base class for Events. Inherits from AtomEvent
.
Methods
Raise(item)
Raise the Event.
Parameters
item
- The value associated with the Event.
Register(del)
Register handler to be called when the Event triggers.
Parameters
del
- The handler.
Unregister(del)
Unregister handler that was registered using the Register
method.
Parameters
del
- The handler.
RegisterListener(listener)
Register a Listener that in turn trigger all its associated handlers when the Event triggers.
Parameters
listener
- The Listenr to register.
UnregisterListener(listener)
Unregister a listener that was registered using the RegisterListener
method.
Parameters
listener
- The Listenr to unregister.
Observe
Turn the Event into an IObservable<T>
. Makes Events compatible with for example UniRx.
Returns
The Event as an IObservable<T>
.
AtomEvent<T1,T2>
Type Parameters
T1
- The first type for this Event.T2
- The second type for this Event.
Generic base class for Events. Inherits from AtomEvent
.
Methods
Raise(item1,item2)
Raise the Event.
Parameters
item1
- The first value associated with the Event.item2
- The second value associated with the Event.
Register(del)
Register handler to be called when the Event triggers.
Parameters
del
- The handler.
Unregister(del)
Unregister handler that was registered using the Register
method.
Parameters
del
- The handler.
RegisterListener(listener)
Register a Listener that in turn trigger all its associated handlers when the Event triggers.
Parameters
listener
- The Listenr to register.
UnregisterListener(listener)
Unregister a listener that was registered using the RegisterListener
method.
Parameters
listener
- The Listenr to unregister.
Observe<M>(resultSelector)
Turn the Event into an IObservable<M>
. Makes Events compatible with for example UniRx.
Type Parameters
M
- The result selector type.
Parameters
resultSelector
- TakesT1
andT2
and returns a new type of typeM
.abstract Most of the time this is going to be combination of T1 and T2, eg.ValueTuple<T1, T2>
Returns
The Event as an IObservable<M>
.
BoolBoolEvent
Event x 2 of type bool
. Inherits from AtomEvent<bool, bool>
.
BoolEvent
Event of type bool
. Inherits from AtomEvent<bool>
.
Collider2DCollider2DEvent
Event x 2 of type Collider2D
. Inherits from AtomEvent<Collider2D, Collider2D>
.
Collider2DEvent
Event of type Collider2D
. Inherits from AtomEvent<Collider2D>
.
ColliderColliderEvent
Event x 2 of type Collider
. Inherits from AtomEvent<Collider, Collider>
.
ColliderEvent
Event of type Collider
. Inherits from AtomEvent<Collider>
.
ColorColorEvent
Event x 2 of type Color
. Inherits from AtomEvent<Color, Color>
.
ColorEvent
Event of type Color
. Inherits from AtomEvent<Color>
.
FloatEvent
Event of type float
. Inherits from AtomEvent<float>
.
FloatFloatEvent
Event x 2 of type float
. Inherits from AtomEvent<float, float>
.
GameObjectEvent
Event of type GameObject
. Inherits from AtomEvent<GameObject>
.
GameObjectGameObjectEvent
Event x 2 of type GameObject
. Inherits from AtomEvent<GameObject, GameObject>
.
IntEvent
Event of type int
. Inherits from AtomEvent<int>
.
IntIntEvent
Event x 2 of type int
. Inherits from AtomEvent<int, int>
.
StringEvent
Event of type string
. Inherits from AtomEvent<string>
.
StringStringEvent
Event x 2 of type string
. Inherits from AtomEvent<string, string>
.
Vector2Event
Event of type Vector2
. Inherits from AtomEvent<Vector2>
.
Vector2Vector2Event
Event x 2 of type Vector2
. Inherits from AtomEvent<Vector2, Vector2>
.
Vector3Event
Event of type Vector3
. Inherits from AtomEvent<Vector3>
.
Vector3Vector3Event
Event x 2 of type Vector3
. Inherits from AtomEvent<Vector3, Vector3>
.
VoidEvent
Event of type Void
. Inherits from AtomEvent<Void>
.
AtomFunction<R>
Type Parameters
R
- The type to return from the Function.
Generic abstract base class for Functions. Inherits from BaseAtom
.
Variables
Func
The actual function.
Methods
Call
Call the Function.
Returns
Whatever the function decides to return of type R
.
SetFunc(func)
Set the Function providing a Func<R>
.
Parameters
func
- TheFunc<R>
to set.
Returns
An AtomFunction<R>
.
AtomFunction<R,T1>
Type Parameters
R
- The type to return from the Function.T1
- The parameter type for this Function.
Generic abstract base class for Functions. Inherits from BaseAtom
.
Variables
Func
The actual function.
Methods
Call(t1)
Call the Function.
Parameters
t1
- The first parameter.
Returns
Whatever the function decides to return of type R
.
SetFunc(func)
Set the Function providing a Func<T1, R>
.
Parameters
func
- TheFunc<T1, R>
to set.
Returns
An AtomFunction<R, T1>
.
AtomFunction<R,T1,T2>
Type Parameters
R
- The type to return from the Function.T1
- The first parameter type for this Function.T2
- The second parameter type for this Function.
Generic abstract base class for Functions. Inherits from BaseAtom
.
Variables
Func
The actual function.
Methods
Call(t1,t2)
Call the Function.
Parameters
t1
- The first parameter.t2
- The second parameter.
Returns
Whatever the function decides to return of type R
.
SetFunc(func)
Set the Function providing a Func<T1, T2, R>
.
Parameters
func
- TheFunc<T1, T2, R>
to set.
Returns
An AtomFunction<R, T1, T2>
.
AtomFunction<R,T1,T2,T3>
Type Parameters
R
- The type to return from the Function.T1
- The first parameter type for this Function.T2
- The second parameter type for this Function.T3
- The third parameter type for this Function.
Generic abstract base class for Functions. Inherits from BaseAtom
.
Variables
Func
The actual function.
Methods
Call(t1,t2,t3)
Call the Function.
Parameters
t1
- The first parameter.t2
- The second parameter.t3
- The third parameter.
Returns
Whatever the function decides to return of type R
.
SetFunc(func)
Set the Function providing a Func<T1, T2, T3, R>
.
Parameters
func
- TheFunc<T1, T2, T3, R>
to set.
Returns
An AtomFunction<R, T1, T2, T3>
.
AtomFunction<R,T1,T2,T3,T4>
Type Parameters
R
- The type to return from the Function.T1
- The first parameter type for this Function.T2
- The second parameter type for this Function.T3
- The third parameter type for this Function.T4
- The fourth parameter type for this Function.
Generic abstract base class for Functions. Inherits from BaseAtom
.
Variables
Func
The actual function.
Methods
Call(t1,t2,t3,t4)
Call the Function.
Parameters
t1
- The first parameter.t2
- The second parameter.t3
- The third parameter.t4
- The fourth parameter.
Returns
Whatever the function decides to return of type R
.
SetFunc(func)
Set the Function providing a Func<T1, T2, T3, T4 R>
.
Parameters
func
- TheFunc<T1, T2, T3, T4, R>
to set.
Returns
An AtomFunction<R, T1, T2, T3, T4>
.
AtomFunction<R,T1,T2,T3,T4,T5>
Type Parameters
R
- The type to return from the Function.T1
- The first parameter type for this Function.T2
- The second parameter type for this Function.T3
- The third parameter type for this Function.T4
- The fourth parameter type for this Function.T5
- The fifth parameter type for this Function.
Generic abstract base class for Functions. Inherits from BaseAtom
.
Variables
Func
The actual function.
Methods
Call(t1,t2,t3,t4,t5)
Call the Function.
Parameters
t1
- The first parameter.t2
- The second parameter.t3
- The third parameter.t4
- The fourth parameter.t5
- The fifth parameter.
Returns
Whatever the function decides to return of type R
.
SetFunc(func)
Set the Function providing a Func<T1, T2, T3, T4, T5 R>
.
Parameters
func
- TheFunc<T1, T2, T3, T4, T5, R>
to set.
Returns
An AtomFunction<R, T1, T2, T3, T4, T5>
.
AtomListener<T,A,E,UER>
Type Parameters
T
- The type that we are listening for.A
- Acion of typeAtomAction<T>
.E
- Event of typeAtomEvent<T>
.UER
- Unity Event of typeUnityEvent<T>
.
Generic base class for Listeners. Inherits from BaseAtomListener
and IAtomListener<T>
.
Variables
_event
The Event that we are listening to.
_unityEventResponse
The Unity Event responses. NOTE: This variable is public due to this bug: https://issuetracker.unity3d.com/issues/events-generated-by-the-player-input-component-do-not-have-callbackcontext-set-as-their-parameter-type. Will be changed back to private when fixed (this could happen in a none major update).
_actionResponses
The Action responses;
Properties
Event
The Event we are listening for as a proeprty.
Methods
OnEventRaised(item)
Handler for when the Event gets raised.
Parameters
item
- The Event type.
AtomListener<T1,T2,A,E,UER>
Type Parameters
T1
- The first type that we are listening for.T2
- The second type that we are listening for.A
- Acion of typeAtomAction<T1, T2>
.E
- Event of typeAtomEvent<T1, T2>
.UER
- Unity Event of typeUnityEvent<T1, T2>
.
Generic base class for Listeners. Inherits from BaseAtomListener
and IAtomListener<T1, T2>
Variables
_event
The Event that we are listening to.
_unityEventResponse
The Unity Event responses. NOTE: This variable is public due to this bug: https://issuetracker.unity3d.com/issues/events-generated-by-the-player-input-component-do-not-have-callbackcontext-set-as-their-parameter-type. Will be changed back to private when fixed (this could happen in a none major update).
_actionResponses
The Action responses;
Properties
Event
The Event we are listening for as a proeprty.
Methods
OnEventRaised(first,second)
Handler for when the Event gets raised.
Parameters
first
- The first Event type.second
- The second Event type.
BaseAtomListener
None generic base class for all Listeners.
Variables
_developerDescription
A description of the Listener made for documentation purposes.
BoolBoolListener
Listener x 2 of type bool
. Inherits from AtomListener<bool, bool, BoolBoolAction, BoolBoolEvent, BoolBoolUnityEvent>
.
BoolListener
Listener of type bool
. Inherits from AtomListener<bool, BoolAction, BoolEvent, BoolUnityEvent>
.
Collider2DCollider2DListener
Listener x 2 of type Collider2D
. Inherits from AtomListener<Collider2D, Collider2D, Collider2DCollider2DAction, Collider2DCollider2DEvent, Collider2DCollider2DUnityEvent>
.
Collider2DListener
Listener of type Collider2D
. Inherits from AtomListener<Collider2D, Collider2DAction, Collider2DEvent, Collider2DUnityEvent>
.
ColliderColliderListener
Listener x 2 of type Collider
. Inherits from AtomListener<Collider, Collider, ColliderColliderAction, ColliderColliderEvent, ColliderColliderUnityEvent>
.
ColliderListener
Listener of type Collider
. Inherits from AtomListener<Collider, ColliderAction, ColliderEvent, ColliderUnityEvent>
.
ColorColorListener
Listener x 2 of type Color
. Inherits from AtomListener<Color, Color, ColorColorAction, ColorColorEvent, ColorColorUnityEvent>
.
ColorListener
Listener of type Color
. Inherits from AtomListener<Color, ColorAction, ColorEvent, ColorUnityEvent>
.
FloatFloatListener
Listener x 2 of type float
. Inherits from AtomListener<float, float, FloatFloatAction, FloatFloatEvent, FloatFloatUnityEvent>
.
FloatListener
Listener of type float
. Inherits from AtomListener<float, FloatAction, FloatEvent, FloatUnityEvent>
.
GameObjectGameObjectListener
Listener x 2 of type GameObject
. Inherits from AtomListener<GameObject, GameObject, GameObjectGameObjectAction, GameObjectGameObjectEvent, GameObjectGameObjectUnityEvent>
.
GameObjectListener
Listener of type GameObject
. Inherits from AtomListener<GameObject, GameObjectAction, GameObjectEvent, GameObjectUnityEvent>
.
IntIntListener
Listener x 2 of type int
. Inherits from AtomListener<int, int, IntIntAction, IntIntEvent, IntIntUnityEvent>
.
IntListener
Listener of type int
. Inherits from AtomListener<int, IntAction, IntEvent, IntUnityEvent>
.
StringListener
Listener of type string
. Inherits from AtomListener<string, StringAction, StringEvent, StringUnityEvent>
.
StringStringListener
Listener x 2 of type string
. Inherits from AtomListener<string, string, StringStringAction, StringStringEvent, StringStringUnityEvent>
.
Vector2Listener
Listener of type Vector2
. Inherits from AtomListener<Vector2, Vector2Action, Vector2Event, Vector2UnityEvent>
.
Vector2Vector2Listener
Listener x 2 of type Vector2
. Inherits from AtomListener<Vector2, Vector2, Vector2Vector2Action, Vector2Vector2Event, Vector2Vector2UnityEvent>
.
Vector3Listener
Listener of type Vector3
. Inherits from AtomListener<Vector3, Vector3Action, Vector3Event, Vector3UnityEvent>
.
Vector3Vector3Listener
Listener x 2 of type Vector3
. Inherits from AtomListener<Vector3, Vector3, Vector3Vector3Action, Vector3Vector3Event, Vector3Vector3UnityEvent>
.
VoidListener
Listener of type Void
. Inherits from AtomListener<Void, VoidAction, VoidEvent, VoidUnityEvent>
.
AtomList<T,E>
Type Parameters
T
- The list item type.E
- Event of typeAtomEvent<T>
.
Generic base class for Lists. Inherits from BaseAtomList
and IList<T>
.
Variables
Added
Event for when something is added to the list.
Removed
Event for when something is removed from the list.
list
Actual List<T>
.
Properties
Count
Get the count of the list.
IsReadOnly
Is the list read only?
List
The actual List<T>
as a property.
Item(System.Int32)
Indexer of the list.
Methods
Add(item)
Add an item to tje list.
Parameters
item
- The item to add.
Remove(item)
Remove and item from the list.
Parameters
item
- The item to remove.
Returns
The removed item.
Contains(item)
Does the list contain the item provided?
Parameters
item
- The item to check if it is contained in the list.
Returns
true
if the item exists in the list, otherwise false
.
Get(System.Int32)
Get item at index.
Parameters
i
- The index.
Returns
The item if it exists.
GetEnumerator
Get an IEnumerator<T>
of the list.
Returns
An IEnumerator<T>
IndexOf(item)
Returns the index of the specified item.
Parameters
item
- The item to search for.
Returns
The zero-based index of the first occurrence of item
. If not found it returns -1.
RemoveAt(System.Int32)
Remove an item at provided index.
Parameters
index
- The index to remove item at.
Insert(index,item)
Insert item at index.
Parameters
index
- Index to insert item at.item
- Item to insert.
ObserveAdd
Make the add event into an IObservable<T>
. Makes List's add Event compatible with for example UniRx.
Returns
The add Event as an IObservable<T>
.
ObserveRemove
Make the remove event into an IObservable<T>
. Makes List's remove Event compatible with for example UniRx.
Returns
The remove Event as an IObservable<T>
.
ObserveClear
Make the clear event into an IObservable<Void>
. Makes List's clear Event compatible with for example UniRx.
Returns
The clear Event as an IObservable<Void>
.
BaseAtomList
None generic base class of Lists.Inherits from BaseAtom
.
Variables
Cleared
Event for when the list is cleared.
Methods
Clear
Clear the list.
BoolList
List of type bool
. Inherits from AtomList<bool, BoolEvent>
.
Collider2DList
List of type Collider2D
. Inherits from AtomList<Collider2D, Collider2DEvent>
.
ColliderList
List of type Collider
. Inherits from AtomList<Collider, ColliderEvent>
.
ColorList
List of type Color
. Inherits from AtomList<Color, ColorEvent>
.
FloatList
List of type float
. Inherits from AtomList<float, FloatEvent>
.
GameObjectList
List of type GameObject
. Inherits from AtomList<GameObject, GameObjectEvent>
.
IntList
List of type int
. Inherits from AtomList<int, IntEvent>
.
StringList
List of type string
. Inherits from AtomList<string, StringEvent>
.
Vector2List
List of type Vector2
. Inherits from AtomList<Vector2, Vector2Event>
.
Vector3List
List of type Vector3
. Inherits from AtomList<Vector3, Vector3Event>
.
AtomReference
None generic base class for AtomReference<T, V>
.
Variables
_usage
Should we use the provided value (via inspector), the Constant value or the Variable value?
AtomReference.Usage
Enum for how to use the Reference.
BoolReference
Reference of type bool
. Inherits from AtomReference<bool, BoolVariable, BoolConstant>
.
Collider2DReference
Reference of type Collider2D
. Inherits from AtomReference<Collider2D, Collider2DVariable, Collider2DConstant>
.
ColliderReference
Reference of type Collider
. Inherits from AtomReference<Collider, ColliderVariable, ColliderConstant>
.
ColorReference
Reference of type Color
. Inherits from AtomReference<Color, ColorVariable, ColorConstant>
.
FloatReference
Reference of type float
. Inherits from AtomReference<float, FloatVariable, FloatConstant>
.
GameObjectReference
Reference of type GameObject
. Inherits from AtomReference<GameObject, GameObjectVariable, GameObjectConstant>
.
IntReference
Reference of type int
. Inherits from AtomReference<int, IntVariable, IntConstant>
.
StringReference
Reference of type string
. Inherits from AtomReference<string, StringVariable, StringConstant>
.
Vector2Reference
Reference of type Vector2
. Inherits from AtomReference<Vector2, Vector2Variable, Vector2Constant>
.
Vector3Reference
Reference of type Vector3
. Inherits from AtomReference<Vector3, Vector3Variable, Vector3Constant>
.
Void
Dummy module class used for representing nothing in for example empty Events, eg: AtomEvent<Void>
BoolBoolUnityEvent
None generic Unity Event x 2 of type bool
. Inherits from UnityEvent<bool, bool>
.
BoolUnityEvent
None generic Unity Event of type bool
. Inherits from UnityEvent<bool>
.
Collider2DCollider2DUnityEvent
None generic Unity Event x 2 of type Collider2D
. Inherits from UnityEvent<Collider2D, Collider2D>
.
Collider2DUnityEvent
None generic Unity Event of type Collider2D
. Inherits from UnityEvent<Collider2D>
.
ColliderColliderUnityEvent
None generic Unity Event x 2 of type Collider
. Inherits from UnityEvent<Collider, Collider>
.
ColliderUnityEvent
None generic Unity Event of type Collider
. Inherits from UnityEvent<Collider>
.
ColorColorUnityEvent
None generic Unity Event x 2 of type Color
. Inherits from UnityEvent<Color, Color>
.
ColorUnityEvent
None generic Unity Event of type Color
. Inherits from UnityEvent<Color>
.
FloatFloatUnityEvent
None generic Unity Event x 2 of type float
. Inherits from UnityEvent<float, float>
.
FloatUnityEvent
None generic Unity Event of type float
. Inherits from UnityEvent<float>
.
GameObjectGameObjectUnityEvent
None generic Unity Event x 2 of type GameObject
. Inherits from UnityEvent<GameObject, GameObject>
.
GameObjectUnityEvent
None generic Unity Event of type GameObject
. Inherits from UnityEvent<GameObject>
.
IntIntUnityEvent
None generic Unity Event x 2 of type int
. Inherits from UnityEvent<int, int>
.
IntUnityEvent
None generic Unity Event of type int
. Inherits from UnityEvent<int>
.
StringStringUnityEvent
None generic Unity Event x 2 of type string
. Inherits from UnityEvent<string, string>
.
StringUnityEvent
None generic Unity Event of type string
. Inherits from UnityEvent<string>
.
Vector2UnityEvent
None generic Unity Event of type Vector2
. Inherits from UnityEvent<Vector2>
.
Vector2Vector2UnityEvent
None generic Unity Event x 2 of type Vector2
. Inherits from UnityEvent<Vector2, Vector2>
.
Vector3UnityEvent
None generic Unity Event of type Vector3
. Inherits from UnityEvent<Vector3>
.
Vector3Vector3UnityEvent
None generic Unity Event x 2 of type Vector3
. Inherits from UnityEvent<Vector3, Vector3>
.
VoidUnityEvent
None generic Unity Event of type Void
. Inherits from UnityEvent<Void>
.
DynamicAtoms
Static helper class for when creating Atoms a runtime (yes it is indeed possible 🤯).
Methods
CreateVariable<T,V,E1,E2>(initialValue,changed,changedWithHistory)
Create a Variable at runtime.
Type Parameters
T
- The Variable value type.V
- The Variable type AtomVariable<T, E1, E2>`.E1
- The type of thechanged
Event of typeAtomEvent<T>
.E2
- The type of thechangedWithHistory
Event of typeAtomEvent<T, T>
.
Parameters
initialValue
- Inital value of the Variable created.changed
- Changed Event of typeE1
.changedWithHistory
- Changed with history Event of typeE2
.
Returns
The Variable created.
CreateList<T,L,E>(added,removed,cleared)
Create a List at runtime.
Type Parameters
T
- The list item type.L
- The List type to create of typeAtomList<T, E>
.E
- The Event tyoe used forremoved
andadded
of typeAtomEvent<T>
.
Parameters
added
- Added Event of typeE
.removed
- Removed Event of typeE
.cleared
- Cleared Event of typeVoid
.
Returns
The List created.
CreateAction<A,T1>(action)
Create an Action at runtime.
Type Parameters
A
- The Action created of typeAtomAction<T>
.T1
- The type of the first parameter of the Action.
Parameters
action
- The action.
Returns
The Action created
CreateAction<A,T1,T2>(action)
Create an Action at runtime.
Type Parameters
A
- The Action created of typeAtomAction<T1, T2>
.T1
- The type of the first parameter of the Action.T2
- The type of the second parameter of the Action.
Parameters
action
- The action.
Returns
The Action created
CreateAction<A,T1,T2,T3>(action)
Create an Action at runtime.
Type Parameters
A
- The Action created of typeAtomAction<T1, T2, T3>
.T1
- The type of the first parameter of the Action.T2
- The type of the second parameter of the Action.T3
- The type of the third parameter of the Action.
Parameters
action
- The action.
Returns
The Action created
CreateAction<A,T1,T2,T3,T4>(action)
Create an Action at runtime.
Type Parameters
A
- The Action created of typeAtomAction<T1, T2, T3, T4>
.T1
- The type of the first parameter of the Action.T2
- The type of the second parameter of the Action.T3
- The type of the third parameter of the Action.T4
- The type of the fourth parameter of the Action.
Parameters
action
- The action.
Returns
The Action created
CreateAction<A,T1,T2,T3,T4,T5>(action)
Create an Action at runtime.
Type Parameters
A
- The Action created of typeAtomAction<T1, T2, T3, T4, T5>
.T1
- The type of the first parameter of the Action.T2
- The type of the second parameter of the Action.T3
- The type of the third parameter of the Action.T4
- The type of the fourth parameter of the Action.T5
- The type of the fifth parameter of the Action.
Parameters
action
- The action.
Returns
The Action created
CreateFunction<F,R>(func)
Create a Function at runtime.
Type Parameters
F
- The Function created of typeAtomFunction<R>
.R
- The return type.
Parameters
func
- The function.
Returns
The Function crated.
CreateFunction<F,R,T1>(func)
Create a Function at runtime.
Type Parameters
F
- The Function created of typeAtomFunction<R, T1>
.R
- The return type.T1
- The type of the first parameter of the Function.
Parameters
func
- The function.
Returns
The Function crated.
CreateFunction<F,R,T1,T2>(func)
Create a Function at runtime.
Type Parameters
F
- The Function created of typeAtomFunction<R, T1, T2>
.R
- The return type.T1
- The type of the first parameter of the Function.T2
- The type of the second parameter of the Function.
Parameters
func
- The function.
Returns
The Function crated.
CreateFunction<F,R,T1,T2,T3>(func)
Create a Function at runtime.
Type Parameters
F
- The Function created of typeAtomFunction<R, T1, T2, T3>
.R
- The return type.T1
- The type of the first parameter of the Function.T2
- The type of the second parameter of the Function.T3
- The type of the third parameter of the Function.
Parameters
func
- The function.
Returns
The Function crated.
CreateFunction<F,R,T1,T2,T3,T4>(func)
Create a Function at runtime.
Type Parameters
F
- The Function created of typeAtomFunction<R, T1, T2, T3, T4>
.R
- The return type.T1
- The type of the first parameter of the Function.T2
- The type of the second parameter of the Function.T3
- The type of the third parameter of the Function.T4
- The type of the fourth parameter of the Function.
Parameters
func
- The function.
Returns
The Function crated.
CreateFunction<F,R,T1,T2,T3,T4,T5>(func)
Create a Function at runtime.
Type Parameters
F
- The Function created of typeAtomFunction<R, T1, T2, T3, T4, T5>
.R
- The return type.T1
- The type of the first parameter of the Function.T2
- The type of the second parameter of the Function.T3
- The type of the third parameter of the Function.T4
- The type of the fourth parameter of the Function.T5
- The type of the fifth parameter of the Function.
Parameters
func
- The function.
Returns
The Function crated.
Runtime
Internal constant and static readonly members for runtime usage.
Properties
IsUnityAtomsRepo
Determine if we are working the Unity Atoms source library / repo or not.
Runtime.Constants
Runtime constants
Variables
LOG_PREFIX
Prefix that should be pre-pended to all Debug.Logs made from UnityAtoms to help immediately inform a user that those logs are made from this library.
AtomBaseVariable
None generic base class for Variables. Inherits from BaseAtom
.
Properties
BaseValue
The Variable value as an object
.abstract Beware of boxing! 🥊
Methods
Reset(System.Boolean)
Abstract method that could be implemented to reset the Variable value.
AtomBaseVariable<T>
Type Parameters
T
- The Variable value type.
Generic base class for Variables. Inherits from AtomBaseVariable
.
Properties
BaseValue
The Variable value as an object
.abstract Beware of boxing! 🥊
Value
The Variable value as a property.
Methods
Equals(System.Object)
Determines equality between Variables.
Parameters
obj
- The other Variable to compare as anobject
.
Returns
true
if they are equal, otherwise false
.
GetHashCode
Get an unique hash code for this Variable based on the Variable's value.
Returns
An unique hash.
op_Equality(left,right)
Equal operator.
Parameters
left
- The first Variable to compare.right
- The second Variable to compare.
Returns
true
if eqaul, otherwise false
.
op_Inequality(left,right)
None equality operator.
Parameters
left
- The first Variable to compare.right
- The second Variable to compare.
Returns
true
if not eqaul, otherwise false
.
Reset(System.Boolean)
Not implemented.abstract Throws Exception
AtomVariable<T,E1,E2>
Type Parameters
T
- The Variable value type.E1
- Event of typeAtomEvent<T>
.E2
- Event of typeAtomEvent<T, T>
.
Generic base class for Variables. Inherits from AtomBaseVariable<T>
.
Variables
_initialValue
The inital value of the Variable.
Changed
Changed Event triggered when the Variable value gets changed.
ChangedWithHistory
Changed with history Event triggered when the Variable value gets changed.
Properties
Value
The Variable value as a property.
InitialValue
The inital Variable value as a property.
OldValue
The value the Variable had before its value got changed last time.
Methods
Reset(System.Boolean)
Reset the Variable to its _initalValue
.
Parameters
shouldTriggerEvents
- Set totrue
if Events should be triggered on reset, otherwisefalse
.
SetValue(newValue)
Set the Variable value.
Parameters
newValue
- The new value to set.
Returns
true
if the value got changed, otherwise false
.
SetValue(variable)
Set the Variable value.
Parameters
variable
- The value to set provided from another Variable.
Returns
true
if the value got changed, otherwise false
.
ObserveChange
Turn the Variable's change Event into an IObservable<T>
. Makes the Variable's change Event compatible with for example UniRx.
Returns
The Variable's change Event as an IObservable<T>
.
ObserveChangeWithHistory
Turn the Variable's change with history Event into an IObservable<T, T>
. Makes the Variable's change with history Event compatible with for example UniRx.
Returns
The Variable's change Event as an IObservable<T, T>
.
BoolVariable
Variable of type bool
. Inherits from EquatableAtomVariable<bool, BoolEvent, BoolBoolEvent>
.
Collider2DVariable
Variable of type Collider2D
. Inherits from AtomVariable<Collider2D, Collider2DEvent, Collider2DCollider2DEvent>
.
ColliderVariable
Variable of type Collider
. Inherits from AtomVariable<Collider, ColliderEvent, ColliderColliderEvent>
.
ColorVariable
Variable of type Color
. Inherits from EquatableAtomVariable<Color, ColorEvent, ColorColorEvent>
.
FloatVariable
Variable of type float
. Inherits from EquatableAtomVariable<float, FloatEvent, FloatFloatEvent>
.
GameObjectVariable
Variable of type GameObject
. Inherits from AtomVariable<GameObject, GameObjectEvent, GameObjectGameObjectEvent>
.
IntVariable
Variable of type int
. Inherits from EquatableAtomVariable<int, IntEvent, IntIntEvent>
.
StringVariable
Variable of type string
. Inherits from EquatableAtomVariable<string, StringEvent, StringStringEvent>
.
Vector2Variable
Variable of type Vector2
. Inherits from EquatableAtomVariable<Vector2, Vector2Event, Vector2Vector2Event>
.
Vector3Variable
Variable of type Vector3
. Inherits from EquatableAtomVariable<Vector3, Vector3Event, Vector3Vector3Event>
.
VoidGameObjectUnityEvent
None generic Unity Event x 2 of type Void
and GameObject
. Inherits from UnityEvent<Void, GameObject>
.