unity-atoms/Packages/FSM/Runtime/Events/FSMTransitionDataEvent.cs
Adam Ramberg ba583f8995 WIP FSM
2020-03-08 13:24:46 +01:00

12 lines
410 B
C#

using UnityEngine;
namespace UnityAtoms.FSM
{
/// <summary>
/// Event of type `FSMTransitionData`. Inherits from `AtomEvent&lt;FSMTransitionData&gt;`.
/// </summary>
[EditorIcon("atom-icon-cherry")]
[CreateAssetMenu(menuName = "Unity Atoms/Events/FSMTransitionData", fileName = "FSMTransitionDataEvent")]
public sealed class FSMTransitionDataEvent : AtomEvent<FSMTransitionData> { }
}