unity-atoms/Assets/UnityAtoms/Variables/IWithApplyChange.cs
2018-10-30 20:05:06 +01:00

10 lines
290 B
C#

using System;
namespace UnityAtoms
{
public interface IWithApplyChange<T, E1, E2> where T : IEquatable<T> where E1 : GameEvent<T> where E2 : GameEvent<T, T>
{
bool ApplyChange(T amount);
bool ApplyChange(EquatableScriptableObjectVariable<T, E1, E2> amount);
}
}