2018-10-30 20:05:06 +01:00

14 lines
404 B
C#

using UnityEngine;
namespace UnityAtoms
{
[CreateAssetMenu(menuName = "UnityAtoms/Lists/Float List")]
public class FloatList : ScriptableObjectList<float>
{
public FloatEvent Added;
protected override GameEvent<float> _Added { get { return Added; } }
public FloatEvent Removed;
protected override GameEvent<float> _Removed { get { return Removed; } }
}
}