3.7 KiB
id | title | hide_title | sidebar_label |
---|---|---|---|
unityatoms.monohooks | UnityAtoms.MonoHooks | true | UnityAtoms.MonoHooks |
Namespace - UnityAtoms.MonoHooks
OnDestroyHook
Mono Hook for OnDestroy
ColliderHook
Base class for all MonoHook
s of type Collider
.
OnUpdateHook
Mono Hook for Update
OnTrigger2DHook
Mono Hook for OnTriggerEnter2D
, OnTriggerExit2D
and OnTriggerStay2D
Variables
_triggerOnEnter
Set to true if Event should be triggered on OnTriggerEnter2D
_triggerOnExit
Set to true if Event should be triggered on OnTriggerExit2D
_triggerOnStay
Set to true if Event should be triggered on OnTriggerStay2D
OnTriggerHook
Mono Hook for OnTriggerEnter
, OnTriggerExit
and OnTriggerStay
Variables
_triggerOnEnter
Set to true if Event should be triggered on OnTriggerEnter
_triggerOnExit
Set to true if Event should be triggered on OnTriggerExit
_triggerOnStay
Set to true if Event should be triggered on OnTriggerStay
MonoHook<E1,E2,EV,F>
Type Parameters
E1
- Event of typeAtomEvent<EV>
E2
- Event of typeAtomEvent<EV, GameObject>
EV
- Event value typeF
- Function typeAtomFunction<GameObject, GameObject>
Generic base class for all Mono Hooks.
Variables
Event
The Event
EventWithGameObjectReference
Event including a GameObject reference.
_selectGameObjectReference
Selector function for the Event EventWithGameObjectReference
. Makes it possible to for example select the parent GameObject and pass that a long to the EventWithGameObjectReference
.
OnLateUpdateHook
Mono Hook for LateUpdate
OnButtonClickHook
Mono Hook for On Button Click
OnFixedUpdateHook
Mono Hook for FixedUpdate
OnPointerDownHook
Mono Hook for OnPointerDown
Collider2DHook
Base class for all MonoHook
s of type Collider2D
.
OnAwakeHook
Mono Hook for Awake
.
Variables
_listener
Listener
_gameObjectListener
Listener with GameObject reference
OnStartHook
Mono Hook for Start
VoidHook
Base class for all MonoHook
s of type Void
.
Variables
_event
The Event
_eventWithGameObjectReference
Event including a GameObject reference.
_selectGameObjectReference
Selector function for the Event EventWithGameObjectReference
. Makes it possible to for example select the parent GameObject and pass that a long to the EventWithGameObjectReference
.
ColliderGameObjectEvent
Event x 2 of type Collider
and GameObject
. Inherits from AtomEvent<Collider, GameObject>
.
Collider2DGameObjectEvent
Event x 2 of type Collider2D
and GameObject
. Inherits from AtomEvent<Collider2D, GameObject>
.