unity-atoms/docs/api/unityatoms.monohooks.md
Adam Ramberg 3613e32c34 v3.0.0 🐉
2020-02-24 00:59:35 +01:00

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unityatoms.monohooks UnityAtoms.MonoHooks true UnityAtoms.MonoHooks

Namespace - UnityAtoms.MonoHooks

OnDestroyHook

Mono Hook for OnDestroy


ColliderHook

Base class for all MonoHooks of type Collider.


OnUpdateHook

Mono Hook for Update


OnTrigger2DHook

Mono Hook for OnTriggerEnter2D, OnTriggerExit2D and OnTriggerStay2D

Variables

_triggerOnEnter

Set to true if Event should be triggered on OnTriggerEnter2D


_triggerOnExit

Set to true if Event should be triggered on OnTriggerExit2D


_triggerOnStay

Set to true if Event should be triggered on OnTriggerStay2D


OnTriggerHook

Mono Hook for OnTriggerEnter, OnTriggerExit and OnTriggerStay

Variables

_triggerOnEnter

Set to true if Event should be triggered on OnTriggerEnter


_triggerOnExit

Set to true if Event should be triggered on OnTriggerExit


_triggerOnStay

Set to true if Event should be triggered on OnTriggerStay


MonoHook<E1,E2,EV,F>

Type Parameters

  • E1 - Event of type AtomEvent<EV>
  • E2 - Event of type AtomEvent<EV, GameObject>
  • EV - Event value type
  • F - Function type AtomFunction<GameObject, GameObject>

Generic base class for all Mono Hooks.

Variables

Event

The Event


EventWithGameObjectReference

Event including a GameObject reference.


_selectGameObjectReference

Selector function for the Event EventWithGameObjectReference. Makes it possible to for example select the parent GameObject and pass that a long to the EventWithGameObjectReference.


OnLateUpdateHook

Mono Hook for LateUpdate


OnButtonClickHook

Mono Hook for On Button Click


OnFixedUpdateHook

Mono Hook for FixedUpdate


OnPointerDownHook

Mono Hook for OnPointerDown


Collider2DHook

Base class for all MonoHooks of type Collider2D.


OnAwakeHook

Mono Hook for Awake.

Variables

_listener

Listener


_gameObjectListener

Listener with GameObject reference


OnStartHook

Mono Hook for Start


VoidHook

Base class for all MonoHooks of type Void.

Variables

_event

The Event


_eventWithGameObjectReference

Event including a GameObject reference.


_selectGameObjectReference

Selector function for the Event EventWithGameObjectReference. Makes it possible to for example select the parent GameObject and pass that a long to the EventWithGameObjectReference.


ColliderGameObjectEvent

Event x 2 of type Collider and GameObject. Inherits from AtomEvent<Collider, GameObject>.


Collider2DGameObjectEvent

Event x 2 of type Collider2D and GameObject. Inherits from AtomEvent<Collider2D, GameObject>.