unity-atoms/Assets/UnityAtoms/GameEvents/CreateEventOnAwake/CreateCollider2DEventOnAwake.cs
2018-10-30 20:05:06 +01:00

19 lines
831 B
C#

using UnityEngine;
namespace UnityAtoms
{
// public class CreateEventOnAwake<T, E1, E2, L1, L2, GA1, GA2, UER1, UER2> : MonoBehaviour
// where E1 : GameEvent<T> where E2 : GameEvent<T, GameObject>
// where L1 : GameEventListener<T, GA1, E1, UER1> where L2 : GameEventListener<T, GameObject, GA2, E2, UER2>
// where GA1 : GameAction<T> where GA2 : GameAction<T, GameObject>
// where UER1 : UnityEvent<T> where UER2 : UnityEvent<T, GameObject>
public class CreateCollider2DEventOnAwake : CreateEventOnAwake<
Collider2D, Collider2DEvent, Collider2DGameObjectEvent,
Collider2DListener, Collider2DGameObjectListener,
Collider2DAction, Collider2DGameObjectAction,
UnityCollider2DEvent, UnityCollider2DGameObjectEvent,
Collider2DHook
>
{ }
}