2018-10-30 20:05:06 +01:00

9 lines
302 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace UnityAtoms
{
[CreateAssetMenu(menuName = "UnityAtoms/Game Actions/Set Variable Value/Int")]
public class SetIntVariableValue : SetVariableValue<int, IntVariable, IntReference, IntEvent, IntIntEvent> { }
}