unity-atoms/Packages/MonoHooks/Runtime/Variables/Collider2DGameObjectVariable.cs
Adam Ramberg c3bc59259f More WIP
2020-03-02 02:26:06 +01:00

13 lines
764 B
C#

using UnityEngine;
using UnityAtoms.MonoHooks;
namespace UnityAtoms.MonoHooks
{
/// <summary>
/// Variable of type `Collider2DGameObject`. Inherits from `EquatableAtomVariable&lt;Collider2DGameObject, Collider2DGameObjectPair, Collider2DGameObjectEvent, Collider2DGameObjectPairEvent, Collider2DGameObjectCollider2DGameObjectFunction&gt;`.
/// </summary>
[EditorIcon("atom-icon-lush")]
[CreateAssetMenu(menuName = "Unity Atoms/Variables/Collider2DGameObject", fileName = "Collider2DGameObjectVariable")]
public sealed class Collider2DGameObjectVariable : EquatableAtomVariable<Collider2DGameObject, Collider2DGameObjectPair, Collider2DGameObjectEvent, Collider2DGameObjectPairEvent, Collider2DGameObjectCollider2DGameObjectFunction> { }
}