unity-atoms/Packages/MonoHooks/Runtime/Variables/Collider2DGameObjectVariable.cs

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2020-03-01 20:26:06 -05:00
using UnityEngine;
using UnityAtoms.MonoHooks;
namespace UnityAtoms.MonoHooks
{
/// <summary>
/// Variable of type `Collider2DGameObject`. Inherits from `EquatableAtomVariable&lt;Collider2DGameObject, Collider2DGameObjectPair, Collider2DGameObjectEvent, Collider2DGameObjectPairEvent, Collider2DGameObjectCollider2DGameObjectFunction&gt;`.
/// </summary>
[EditorIcon("atom-icon-lush")]
[CreateAssetMenu(menuName = "Unity Atoms/Variables/Collider2DGameObject", fileName = "Collider2DGameObjectVariable")]
public sealed class Collider2DGameObjectVariable : EquatableAtomVariable<Collider2DGameObject, Collider2DGameObjectPair, Collider2DGameObjectEvent, Collider2DGameObjectPairEvent, Collider2DGameObjectCollider2DGameObjectFunction> { }
}