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13 lines
474 B
C#
13 lines
474 B
C#
using UnityEngine;
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using UnityAtoms.MonoHooks;
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namespace UnityAtoms.MonoHooks
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{
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/// <summary>
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/// Event of type `ColliderGameObjectPair`. Inherits from `AtomEvent<ColliderGameObjectPair>`.
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/// </summary>
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[EditorIcon("atom-icon-cherry")]
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[CreateAssetMenu(menuName = "Unity Atoms/Events/ColliderGameObjectPair", fileName = "ColliderGameObjectPairEvent")]
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public sealed class ColliderGameObjectPairEvent : AtomEvent<ColliderGameObjectPair> { }
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}
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