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27 lines
903 B
C#
27 lines
903 B
C#
using System;
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using UnityAtoms.BaseAtoms;
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namespace UnityAtoms.BaseAtoms
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{
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/// <summary>
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/// Reference of type `string`. Inherits from `EquatableAtomReference<string, StringPair, StringConstant, StringVariable, StringEvent, StringPairEvent, StringStringFunction, StringVariableInstancer, AtomCollection, AtomList>`.
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/// </summary>
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[Serializable]
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public sealed class StringReference : EquatableAtomReference<
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string,
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StringPair,
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StringConstant,
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StringVariable,
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StringEvent,
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StringPairEvent,
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StringStringFunction,
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StringVariableInstancer,
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AtomCollection,
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AtomList>, IEquatable<StringReference>
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{
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public StringReference() : base() { }
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public StringReference(string value) : base(value) { }
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public bool Equals(StringReference other) { return base.Equals(other); }
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}
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}
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