unity-atoms/Packages/Mobile/Runtime/Lists/TouchUserInputList.cs
2019-10-02 17:38:13 +02:00

9 lines
283 B
C#

using UnityEngine;
namespace UnityAtoms.Mobile
{
[UseIcon("atom-icon-piglet")]
[CreateAssetMenu(menuName = "Unity Atoms/Lists/TouchUserInput", fileName = "TouchUserInputList")]
public sealed class TouchUserInputList : AtomList<TouchUserInput, TouchUserInputEvent> { }
}