Go to file
dependabot[bot] 09088e3ae2
Bump express from 4.17.1 to 4.18.2 in /website
Bumps [express](https://github.com/expressjs/express) from 4.17.1 to 4.18.2.
- [Release notes](https://github.com/expressjs/express/releases)
- [Changelog](https://github.com/expressjs/express/blob/master/History.md)
- [Commits](https://github.com/expressjs/express/compare/4.17.1...4.18.2)

---
updated-dependencies:
- dependency-name: express
  dependency-type: indirect
...

Signed-off-by: dependabot[bot] <support@github.com>
2022-12-11 10:38:51 +00:00
.github Workflow for acquiring Unity activation file 2021-12-28 13:52:23 +01:00
docs Corrected docs/tutorials/mono-hooks.md to reference a Collider2D Event Reference Listener 2022-06-18 17:12:30 +02:00
Packages Update all version references to 4.4.5 (#350) 2022-05-09 22:50:56 +02:00
scripts Unity Atoms Input System Integration (#212) 2020-12-21 00:24:12 +01:00
website Bump express from 4.17.1 to 4.18.2 in /website 2022-12-11 10:38:51 +00:00
.dockerignore Add website for documentation 2019-10-04 01:37:30 +02:00
.editorconfig Added eslint + prettier and updated .editorconfig 2019-10-07 20:47:30 +02:00
.gitattributes Added .gitattributes file 2019-04-07 11:56:55 +02:00
.gitignore Prepare for release of 4.4.4 (#343) 2022-04-17 22:52:38 +02:00
CHANGELOG.md Update release date of 4.4.5 2022-05-09 23:01:50 +02:00
CHANGELOG.md.meta Add missing meta + adjust package.json 2019-10-03 17:51:16 +02:00
CONTRIBUTING.md Prepare for release of 4.4.4 (#343) 2022-04-17 22:52:38 +02:00
CONTRIBUTING.md.meta Add missing meta + adjust package.json 2019-10-03 17:51:16 +02:00
docker-compose.yml Add website for documentation 2019-10-04 01:37:30 +02:00
Dockerfile #189 Restructure tutorials and add two new tutorials (#190) 2020-08-23 12:13:10 +02:00
LICENSE.md New repo structure 2019-10-01 17:27:22 +02:00
LICENSE.md.meta Add missing meta + adjust package.json 2019-10-03 17:51:16 +02:00
omnisharp.json Added eslint + prettier and updated .editorconfig 2019-10-07 20:47:30 +02:00
omnisharp.json.meta Squashed commit of the following: 2019-03-17 23:43:20 +01:00
package-lock.json Update all version references to 4.4.5 (#350) 2022-05-09 22:50:56 +02:00
package.json Update all version references to 4.4.5 (#350) 2022-05-09 22:50:56 +02:00
package.json.meta Squashed commit of the following: 2019-03-17 23:43:20 +01:00
Packages.meta Add missing meta + adjust package.json 2019-10-03 17:51:16 +02:00
PUBLISHING.md Updated documentation and tutorials (#267) 2021-06-14 20:32:52 +02:00
README.md Update all version references to 4.4.5 (#350) 2022-05-09 22:50:56 +02:00
README.md.meta Squashed commit of the following: 2019-03-17 23:43:20 +01:00

⚛️ Unity Atoms

openupm openupm openupm openupm openupm openupm openupm openupm

Tiny modular pieces utilizing the power of Scriptable Objects

Influences

Unity Atoms is derived from and a continuation of Ryan Hipple's talk from Unite 2017. The original source code can be found here.

This talk by Richard Fine is a forerunner to Ryan Hipple's talk during Unite 2016.

Motivation

The general approach to building scripts in Unity often generates a code base that is monolithic. This results in that your code is cumbersome to test, non-modular and hard to debug and understand.

Unity Atoms is an open source library that aims to make your game code:

  • 📦 Modular - avoid scripts and systems directly dependent on each other
  • ✏️ Editable - Scriptable Objects makes it possible to make changes to your game at runtime
  • 🐛 Debuggable - modular code is easier to debug than tightly coupled code

Installation

NPM

Prerequisite: Since Unity Atoms is using the Unity Package Manager (UPM) you need to use Unity version 2018.3 >=

Add the following to your manifest.json (which is located under your project location in the folder Packages):

{
    "scopedRegistries": [
        {
            "name": "NPM Registry",
            "url": "https://registry.npmjs.org",
            "scopes": [
                "com.unity-atoms.unity-atoms-core",
                "com.unity-atoms.unity-atoms-base-atoms",
                "com.unity-atoms.unity-atoms-fsm",
                "com.unity-atoms.unity-atoms-mobile",
                "com.unity-atoms.unity-atoms-mono-hooks",
                "com.unity-atoms.unity-atoms-tags",
                "com.unity-atoms.unity-atoms-scene-mgmt",
                "com.unity-atoms.unity-atoms-ui",
		        "com.unity-atoms.unity-atoms-input-system"
            ]
        }
    ],
    "dependencies": {
        ...
        "com.unity-atoms.unity-atoms-core": "4.4.5",
        "com.unity-atoms.unity-atoms-base-atoms": "4.4.5",
        "com.unity-atoms.unity-atoms-fsm": "4.4.5",
        "com.unity-atoms.unity-atoms-mobile": "4.4.5",
        "com.unity-atoms.unity-atoms-mono-hooks": "4.4.5",
        "com.unity-atoms.unity-atoms-tags": "4.4.5",
        "com.unity-atoms.unity-atoms-scene-mgmt": "4.4.5",
        "com.unity-atoms.unity-atoms-ui": "4.4.5",
	    "com.unity-atoms.unity-atoms-input-system": "4.4.5",
        ...
    }
}

Note that the core and base atoms packages are mandatory while the others are optional. If you don't want a subpackage, simply remove it from your dependencies. Note that subpackages may have additional dependencies.

OpenUPM

The package is available on the openupm registry. It's recommended to install it via openupm-cli.

# required
openupm add com.unity-atoms.unity-atoms-core
openupm add com.unity-atoms.unity-atoms-base-atoms

# optional
openupm add com.unity-atoms.unity-atoms-fsm
openupm add com.unity-atoms.unity-atoms-mobile
openupm add com.unity-atoms.unity-atoms-mono-hooks
openupm add com.unity-atoms.unity-atoms-tags
openupm add com.unity-atoms.unity-atoms-scene-mgmt
openupm add com.unity-atoms.unity-atoms-ui
openupm add com.unity-atoms.unity-atoms-input-system

Documentation

The Unity Atoms docs are now published at https://unity-atoms.github.io/unity-atoms.

Blog posts

How does it work?

Read this article on Medium for a great introduction to Unity Atoms.

Looking for support?

For questions and support please join our Discord channel.

Maintainers

We are looking for more people to join the team! Contact us if you want to jump aboard.