unity-atoms/docs/api/unityatoms.scenemgmt.md

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id: unityatoms.scenemgmt
title: UnityAtoms.SceneMgmt
hide_title: true
sidebar_label: UnityAtoms.SceneMgmt
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# Namespace - `UnityAtoms.SceneMgmt`
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## `SceneField`
Struct to hold data about a scene.
### Variables
#### `_sceneAsset`
The scene asset.
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#### `_sceneName`
Name of the scene.
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#### `_scenePath`
Path to the scene asset.
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#### `_buildIndex`
Build index.
### Properties
#### `SceneName`
Scene name as a property.
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#### `ScenePath`
Scene path as a property.
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#### `BuildIndex`
Build index as a property.
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#### `SceneAsset`
Scene asset as a property.
### Methods
#### `Equals(UnityAtoms.SceneMgmt.SceneField)`
Checks for equality between 2 `SceneField`s.
##### Parameters
- `other` - The other `SceneFiled` to compare with.
##### Returns
`true` if they are equal, otherwise `false`.
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#### `Equals(System.Object)`
Checks for equality using `object`s.
##### Parameters
- `other` - The other scene field as an `object` to compare with.
##### Returns
`true` if they are equal, otherwise `false`.
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#### `GetHashCode`
Get an unique hash code for this `SceneField`.
##### Returns
An unique hash.
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#### `op_Equality(UnityAtoms.SceneMgmt.SceneField,UnityAtoms.SceneMgmt.SceneField)`
Equal operator.
##### Parameters
- `sf1` - The first `SceneField` to compare.
- `sf2` - The second `SceneField` to compare.
##### Returns
`true` if eqaul, otherwise `false`.
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#### `op_Inequality(UnityAtoms.SceneMgmt.SceneField,UnityAtoms.SceneMgmt.SceneField)`
None equality operator.
##### Parameters
- `sf1` - The first `SceneField` to compare.
- `sf2` - The second `SceneField` to compare.
##### Returns
`true` if not eqaul, otherwise `false`.
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## `SceneFieldReference`
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Reference of type `SceneField`. Inherits from `EquatableAtomReference<SceneField, SceneFieldConstant, SceneFieldVariable, SceneFieldEvent, SceneFieldSceneFieldEvent, SceneFieldSceneFieldFunction, SceneFieldVariableInstancer>`.
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## `SceneFieldSceneFieldUnityEvent`
None generic Unity Event x 2 of type `SceneField`. Inherits from `UnityEvent<SceneField, SceneField>`.
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## `SceneFieldUnityEvent`
None generic Unity Event of type `SceneField`. Inherits from `UnityEvent<SceneField>`.
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## `SceneFieldConstant`
Constant of type `SceneField`. Inherits from `AtomBaseVariable<SceneField>`.
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## `SceneFieldEventReference`
Event Reference of type `SceneField`. Inherits from `AtomEventReference<SceneField, SceneFieldVariable, SceneFieldEvent, SceneFieldSceneFieldEvent, SceneFieldSceneFieldFunction, SceneFieldVariableInstancer>`.
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## `SceneFieldSceneFieldEventReference`
Event x 2 Reference of type `SceneField`. Inherits from `AtomEventX2Reference<SceneField, SceneFieldVariable, SceneFieldEvent, SceneFieldSceneFieldEvent, SceneFieldSceneFieldFunction, SceneFieldVariableInstancer>`.
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## `SceneFieldVariableInstancer`
Variable Instancer of type `SceneField`. Inherits from `AtomVariableInstancer<SceneFieldVariable, SceneField, SceneFieldEvent, SceneFieldSceneFieldEvent, SceneFieldSceneFieldFunction>`.
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## `SceneFieldVariable`
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Variable of type `SceneField`. Inherits from `EquatableAtomVariable<SceneField, SceneFieldEvent, SceneFieldSceneFieldEvent, SceneFieldSceneFieldFunction>`.
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## `QuitApplication`
Action to quit the application.
### Methods
#### `Do`
Do quit the apllication.
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## `SceneFieldSceneFieldAction`
Action x 2 of type `SceneField`. Inherits from `AtomAction<SceneField, SceneField>`.
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## `ChangeScene`
Action to change scene.
### Variables
#### `_sceneName`
Scene to change to.
### Methods
#### `Do`
Change the scene.
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## `SceneFieldAction`
Action of type `SceneField`. Inherits from `AtomAction<SceneField>`.
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## `SceneFieldSceneFieldFunction`
Function x 2 of type `SceneField`. Inherits from `AtomFunction<SceneField, SceneField>`.
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## `SceneFieldEvent`
Event of type `SceneField`. Inherits from `AtomEvent<SceneField>`.
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## `SceneFieldSceneFieldEvent`
Event x 2 of type `SceneField`. Inherits from `AtomEvent<SceneField, SceneField>`.
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## `SceneFieldListener`
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Listener of type `SceneField`. Inherits from `AtomListener<SceneField, SceneFieldAction, SceneFieldVariable, SceneFieldEvent, SceneFieldSceneFieldEvent, SceneFieldSceneFieldFunction, SceneFieldVariableInstancer, SceneFieldEventReference, SceneFieldUnityEvent>`.
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## `SceneFieldSceneFieldListener`
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Listener x 2 of type `SceneField`. Inherits from `AtomX2Listener<SceneField, SceneFieldSceneFieldAction, SceneFieldVariable, SceneFieldEvent, SceneFieldSceneFieldEvent, SceneFieldSceneFieldFunction, SceneFieldVariableInstancer, SceneFieldSceneFieldEventReference, SceneFieldSceneFieldUnityEvent>`.
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## `SceneFieldValueList`
Value List of type `SceneField`. Inherits from `AtomValueList<SceneField, SceneFieldEvent>`.
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## `SetSceneFieldVariableValue`
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Set variable value Action of type `SceneField`. Inherits from `SetVariableValue<SceneField, SceneFieldVariable, SceneFieldConstant, SceneFieldReference, SceneFieldEvent, SceneFieldSceneFieldEvent, SceneFieldVariableInstancer>`.
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