Action x 2 of type `SceneField`. Inherits from `AtomAction<SceneField, SceneField>`.
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## `ChangeScene`
Action to change scene.
### Variables
#### `_sceneName`
Scene to change to.
### Methods
#### `Do`
Change the scene.
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## `SceneFieldAction`
Action of type `SceneField`. Inherits from `AtomAction<SceneField>`.
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## `SceneFieldEvent`
Event of type `SceneField`. Inherits from `AtomEvent<SceneField>`.
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## `SceneFieldSceneFieldEvent`
Event x 2 of type `SceneField`. Inherits from `AtomEvent<SceneField, SceneField>`.
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## `SceneFieldListener`
Listener of type `SceneField`. Inherits from `AtomListener<SceneField, SceneFieldAction, SceneFieldEvent, SceneFieldUnityEvent>`.
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## `SceneFieldSceneFieldListener`
Listener x 2 of type `SceneField`. Inherits from `AtomListener<SceneField, SceneField, SceneFieldSceneFieldAction, SceneFieldSceneFieldEvent, SceneFieldSceneFieldUnityEvent>`.
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## `SetSceneFieldVariableValue`
Set variable value Action of type `SceneField`. Inherits from `SetVariableValue<SceneField, SceneFieldVariable, SceneFieldConstant, SceneFieldReference, SceneFieldEvent, SceneFieldSceneFieldEvent>`.