2018-10-30 20:05:06 +01:00
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namespace UnityAtoms
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{
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2019-10-15 20:44:25 +02:00
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/// <summary>
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2019-10-15 22:37:15 +02:00
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/// Action of type `Void`. Inherits from `AtomAction<Void>`.
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2019-10-15 20:44:25 +02:00
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/// </summary>
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2019-10-14 16:51:54 +02:00
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[EditorIcon("atom-icon-purple")]
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2019-09-25 21:05:06 +02:00
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public abstract class VoidAction : AtomAction<Void>
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2018-10-30 20:05:06 +01:00
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{
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2019-10-15 20:44:25 +02:00
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/// <summary>
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/// Do the Action.
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/// </summary>
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/// <param name="_">Dummy Void parameter.</param>
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2018-10-30 20:05:06 +01:00
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public override void Do(Void _)
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{
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Do();
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}
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}
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2019-04-07 11:10:09 +02:00
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}
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