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14 lines
392 B
C#
14 lines
392 B
C#
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using UnityEngine;
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namespace UnityAtoms
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{
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public class CreateCollider2DEventOnAwake : CreateEventOnAwake<
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Collider2D, Collider2DEvent, Collider2DGameObjectEvent,
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Collider2DListener, Collider2DGameObjectListener,
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Collider2DAction, Collider2DGameObjectAction,
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UnityCollider2DEvent, UnityCollider2DGameObjectEvent,
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Collider2DHook
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>
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{ }
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}
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