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18 lines
584 B
C#
18 lines
584 B
C#
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using System;
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using UnityEngine;
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namespace UnityAtoms.BaseAtoms
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{
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/// <summary>
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/// Event Reference of type `QuaternionPair`. Inherits from `AtomEventReference<QuaternionPair, QuaternionVariable, QuaternionPairEvent, QuaternionVariableInstancer, QuaternionPairEventInstancer>`.
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/// </summary>
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[Serializable]
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public sealed class QuaternionPairEventReference : AtomEventReference<
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QuaternionPair,
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QuaternionVariable,
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QuaternionPairEvent,
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QuaternionVariableInstancer,
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QuaternionPairEventInstancer>, IGetEvent
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{ }
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}
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