8 lines
180 B
C#
Raw Normal View History

2018-10-30 20:05:06 +01:00
using UnityEngine;
namespace UnityAtoms
{
2018-11-13 19:48:17 +01:00
[CreateAssetMenu(menuName = "Unity Atoms/Game Events/Float Float")]
2018-10-30 20:05:06 +01:00
public class FloatFloatEvent : GameEvent<float, float> { }
}