unity-atoms/Packages/MonoHooks/Runtime/Events/Collider2DGameObjectEvent.cs

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2020-03-02 02:26:06 +01:00
using UnityEngine;
using UnityAtoms.MonoHooks;
namespace UnityAtoms.MonoHooks
{
/// <summary>
/// Event of type `Collider2DGameObject`. Inherits from `AtomEvent&lt;Collider2DGameObject&gt;`.
/// </summary>
[EditorIcon("atom-icon-cherry")]
[CreateAssetMenu(menuName = "Unity Atoms/Events/Collider2DGameObject", fileName = "Collider2DGameObjectEvent")]
public sealed class Collider2DGameObjectEvent : AtomEvent<Collider2DGameObject> { }
}