2018-10-30 15:05:06 -04:00
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namespace UnityAtoms
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{
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2019-10-15 14:44:25 -04:00
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/// <summary>
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/// Action of type `Void`. Inherits from `AtomAction<Void>`.
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/// </summary>
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2019-10-14 10:51:54 -04:00
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[EditorIcon("atom-icon-purple")]
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2019-09-25 15:05:06 -04:00
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public abstract class VoidAction : AtomAction<Void>
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2018-10-30 15:05:06 -04:00
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{
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2019-10-15 14:44:25 -04:00
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/// <summary>
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/// Do the Action.
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/// </summary>
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/// <param name="_">Dummy Void parameter.</param>
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2018-10-30 15:05:06 -04:00
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public override void Do(Void _)
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{
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Do();
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}
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}
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2019-04-07 05:10:09 -04:00
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}
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