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7 lines
226 B
C#
7 lines
226 B
C#
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using UnityEngine;
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namespace UnityAtoms
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{
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public class Collider2DGameObjectListener : GameEventListener<Collider2D, GameObject, Collider2DGameObjectAction, Collider2DGameObjectEvent, UnityCollider2DGameObjectEvent> { }
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}
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