unity-atoms/Packages/Core/Runtime/Constants/GameObjectConstant.cs

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using UnityEngine;
namespace UnityAtoms
{
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/// <summary>
/// Constant of type `GameObject`. Inherits from `AtomBaseVariable&lt;GameObject&gt;`.
/// </summary>
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[EditorIcon("atom-icon-teal")]
[CreateAssetMenu(menuName = "Unity Atoms/Constants/GameObject", fileName = "GameObjectConstant")]
public sealed class GameObjectConstant : AtomBaseVariable<GameObject> { }
}