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18 lines
552 B
C#
18 lines
552 B
C#
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using System;
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using UnityEngine;
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namespace UnityAtoms.BaseAtoms
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{
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/// <summary>
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/// Event Reference of type `Quaternion`. Inherits from `AtomEventReference<Quaternion, QuaternionVariable, QuaternionEvent, QuaternionVariableInstancer, QuaternionEventInstancer>`.
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/// </summary>
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[Serializable]
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public sealed class QuaternionEventReference : AtomEventReference<
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Quaternion,
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QuaternionVariable,
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QuaternionEvent,
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QuaternionVariableInstancer,
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QuaternionEventInstancer>, IGetEvent
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{ }
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}
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