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23 lines
785 B
C#
23 lines
785 B
C#
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using UnityEngine;
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using UnityAtoms.BaseAtoms;
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namespace UnityAtoms.BaseAtoms
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{
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/// <summary>
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/// Set variable value Action of type `double`. Inherits from `SetVariableValue<double, DoublePair, DoubleVariable, DoubleConstant, DoubleReference, DoubleEvent, DoublePairEvent, DoubleVariableInstancer>`.
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/// </summary>
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[EditorIcon("atom-icon-purple")]
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[CreateAssetMenu(menuName = "Unity Atoms/Actions/Set Variable Value/Double", fileName = "SetDoubleVariableValue")]
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public sealed class SetDoubleVariableValue : SetVariableValue<
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double,
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DoublePair,
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DoubleVariable,
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DoubleConstant,
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DoubleReference,
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DoubleEvent,
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DoublePairEvent,
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DoubleDoubleFunction,
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DoubleVariableInstancer>
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{ }
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}
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