using UnityEngine; using UnityAtoms.BaseAtoms; namespace UnityAtoms.BaseAtoms { /// /// Set variable value Action of type `double`. Inherits from `SetVariableValue<double, DoublePair, DoubleVariable, DoubleConstant, DoubleReference, DoubleEvent, DoublePairEvent, DoubleVariableInstancer>`. /// [EditorIcon("atom-icon-purple")] [CreateAssetMenu(menuName = "Unity Atoms/Actions/Set Variable Value/Double", fileName = "SetDoubleVariableValue")] public sealed class SetDoubleVariableValue : SetVariableValue< double, DoublePair, DoubleVariable, DoubleConstant, DoubleReference, DoubleEvent, DoublePairEvent, DoubleDoubleFunction, DoubleVariableInstancer> { } }