2020-03-19 03:20:15 -04:00
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using UnityAtoms.BaseAtoms;
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using UnityEngine;
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namespace UnityAtoms.BaseAtoms
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{
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/// <summary>
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2020-03-19 03:41:44 -04:00
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/// Adds Variable Instancer's Variable of type GameObject to a Collection or List on OnEnable and removes it on OnDestroy.
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2020-03-19 03:20:15 -04:00
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/// </summary>
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[AddComponentMenu("Unity Atoms/Sync Variable Instancer to Collection/Sync GameObject Variable Instancer to Collection")]
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[EditorIcon("atom-icon-delicate")]
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public class SyncGameObjectVariableInstancerToCollection : SyncVariableInstancerToCollection<GameObject, GameObjectVariable, GameObjectVariableInstancer> { }
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}
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