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17 lines
461 B
C#
17 lines
461 B
C#
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using System;
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namespace UnityAtoms.BaseAtoms
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{
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/// <summary>
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/// Event Reference of type `bool`. Inherits from `AtomEventReference<bool, BoolVariable, BoolEvent, BoolVariableInstancer, BoolEventInstancer>`.
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/// </summary>
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[Serializable]
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public sealed class BoolEventReference : AtomEventReference<
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bool,
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BoolVariable,
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BoolEvent,
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BoolVariableInstancer,
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BoolEventInstancer>, IGetEvent
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{ }
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}
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