unity-atoms/Packages/MonoHooks/Runtime/Actions/VoidGameObjectAction.cs

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2019-10-16 01:43:51 +02:00
using UnityEngine;
namespace UnityAtoms.MonoHooks
{
/// <summary>
/// Action x 2 of type `Void` and `GameObject`. Inherits from `AtomAction&lt;Void, GameObject&gt;`.
/// </summary>
[EditorIcon("atom-icon-purple")]
public abstract class VoidGameObjectAction : AtomAction<Void, GameObject> { }
}