unity-atoms/Packages/SceneMgmt/Editor/Editors/Events/SceneFieldEventEditor.cs

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2020-03-02 02:26:06 +01:00
#if UNITY_2019_1_OR_NEWER
using UnityEditor;
using UnityEngine.UIElements;
using UnityAtoms.Editor;
using UnityAtoms.SceneMgmt;
namespace UnityAtoms.SceneMgmt.Editor
{
/// <summary>
/// Event property drawer of type `SceneField`. Inherits from `AtomEventEditor&lt;SceneField, SceneFieldEvent&gt;`. Only availble in `UNITY_2019_1_OR_NEWER`.
/// </summary>
[CustomEditor(typeof(SceneFieldEvent))]
public sealed class SceneFieldEventEditor : AtomEventEditor<SceneField, SceneFieldEvent> { }
}
#endif