#if UNITY_2019_1_OR_NEWER
using UnityEditor;
using UnityEngine.UIElements;
using UnityAtoms.Editor;
using UnityAtoms.SceneMgmt;
namespace UnityAtoms.SceneMgmt.Editor
{
///
/// Event property drawer of type `SceneField`. Inherits from `AtomEventEditor<SceneField, SceneFieldEvent>`. Only availble in `UNITY_2019_1_OR_NEWER`.
///
[CustomEditor(typeof(SceneFieldEvent))]
public sealed class SceneFieldEventEditor : AtomEventEditor { }
}
#endif